Chris Whalen’s Random Life


Salary caps 101 – Updated
July 25, 2011, 6:48 pm
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Based on what we are hearing, I have updated the spreadsheet to reflect the new NFL labor deal. What is interesting is that in year one of the NFL agreement, teams need to be at 99% of the cap as a floor, 95% year 2, 90% year 3. For teams like Jacksonville, $60 MM UNDER the cap. They need to spend a TON to get to $118+ MM. For teams like Dallas, $8MM OVER the cap. The lower cap (2009 level) is really going to hurt them. The Patriots, including signing draft picks and assuming $10MM for Logan Mankins will be about $7.5MM under the cap. Not too bad. The nice thing about this agreement is that it is much less complicated than prior deals. 47% to players, 53% to owners. The players will never get under 40%, and NFL revenues are expected to rise during the term of this agreement from an estimated $10 Billion this year to $20 Billion in 2021. Given inflation at 3% or so, the players I think made out very well in this deal. Still no guaranteed contracts, but more revenue and 50% of a players contract gets guaranteed if there is a career ending injury. That was not in any prior deal. I am digging now to find out what the retired players get, given my obvious interest, and post that when I find out. I think they are expanding the long term care insurance deal, given almost no one gets approved for the current long term care insurance OR disability. Less than 1% get approved. Regardless, here is the updated comparison of the salary caps for the NFL, NHL, NBA, MLB. Love to get your thoughts.

Salary Caps 101



Salary Caps 101….
July 12, 2011, 7:05 pm
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Well labor negotiations seem to be the major topic of discussion these days, and each league has pieces of a labor deal that other leagues want. The NFL wants the rookie salary cap the NBA has. The NBA wants the hard cap the other leagues have. Each league like the NHL rule that only players on the active roster count towards the cap, not injured or inactive players. And EVERY leagues wants the NFL’s non-guaranteed contracts. You play you get paid, you get cut you don’t. The different agreements obviously lead to different issues and different levels of league health. As a result I put together the chart below. What is each leagues cap, how much is it, revenue growth etc. all in on page. Should help give you a thumbnail of what is going on. AND seem really smart in your next sports bar conversation, which is always the goal. let me know what you guys think of it. I will use this in future posts to show where the leagues are headed….

Just click on the link…

Salary Caps 101



Welcome to 2008!
August 27, 2008, 7:19 pm
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Well, so much has happened since the Superbowl I just don’t know where to start…let’s stick to on the field issues for now. Also, avoid Spygate since the general consensus from my friends in the league is that there is no competitive advantage to be had during a given game by signals taped in that game anyway. Also the fact that the media ignored NY Post stories about the Rams taping walkthroughs prior to the Patriots Superbowl victory and the several different teams they observed taping signals as well. Something I brought up to the ESPN Ombudsman in response to commentators like Mark Schlereth essentially going off on the Patriots and not talking about facts, but using it as a Patriots bashing diatribe platform….but I digress…

Let’s take a look at the rumored expansion of the league from 16 to 17-18 games and the potential elimination of pre-season games. The recent rash of pre-season injuries that will greatly affect the upcoming season certainly have given fuel to the fire that the pre-season is at least 2 games too long. 17-18 games is a long time to try to keep a roster of 53 players healthy enough to have a competitive season. It would seem natural that while the additional games would add revenue to the NFL owners, let’s keep in mind that regular season revenues are shared amongst all 32 teams, pre-season and playoff revenues are not. This actually will add to the pool of revenue that the salary cap is figured off of. One would imagine that an expansion of the schedule should mean an expansion of the rosters and therefore the salary cap. Perhaps an extension of 5-8 players and another $5 million. More jobs, more players union members, more overall revenue but yet a cut in unshared revenue for owners, so actually a decrease in overall team non-shared revenue but increase in overall due to better attendance in regular season v. pre-season games.

This will actually mean more revenue for small market teams. Something that is a sticking point that actually was one of the reasons the NFL recently cancelled their agreement with the NFLPA and led to all the speculation of an uncapped year. An uncapped year is actually not an open license to the large market teams to spend anything they can and is actually restrictive and confining of the players. Peter King of SI.com does the best job of explaining it…

http://sportsillustrated.cnn.com/2008/writers/peter_king/05/20/react/index.html

So let’s back up a bit. The players initial reaction has been that a 17-18 game regular season is just too long. The wear and tear on the human body just can’t take it (an NFL game is the equivalent of something like 100 car crashes per player each week). I agree with that. My first blush reaction was that this was something Commissioner Goodell came up with as a negotiating point that he could take away in exchange for keeping the salary cap or some other key point as the current labor deal is renegotiated…

But then as you think of it this may actually be in the best interest of both parties. Overall the US appetite for the NFL seems insatiable, so little danger of overexposure. But if you break down what adding one or two additional regular season games SHOULD mean, it starts to make more sense. The owners get a larger pool of shared revenue, good news for the smaller market teams, and they get the additional incremental revenue they pull in for each game anyway (parking etc.). The players should get a larger salary cap and more roster spots/members. Now while the latter is pure conjecture,  I a scenario where that doesn’t make sense partially in exchange for adding more games. Perhaps a second bye week as well but that may be taking it too far.

If you look deeper, adding more games is just not simply an NFL ploy to get more revenue, it should benefit both sides. The players also are looking for more guaranteed income. The basic argument is that the average person has their peak personal income level some where in their 50s, NFL players have it in their 20s and usually have a declining personal income level the older they get. Couple that with the average NFL career being less than one year now and you can see the point. Very few guys last long enough to get to the 4 year mark, the minimum for being eligible for the NFLPA pension. (we can talk later about retirement benefits and how badly alumni are treated, see previous posts of mine).

I would not be surprised if an increase of games would lead to a larger salary cap, more roster spots, and potentially a decrease in the number of years before a player can become a free agent ( I think the number right now is 3 years).

Love to get your thoughts on the proposed expansion….



Salary Cap 101
September 28, 2007, 8:27 pm
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The season has started, you have your roster, now you have to manage it. In the NFL there is a HARD salary cap. Each week you have to name a maximum of 53 players on your roster, 45 are active for that week’s game. Unbeknownst to most people, the salary cap is a WEEKLY cap! You have to be under it each week. So, what is it and how does it work?

The overall salary cap is $109 million. Break that up into 16 weeks. After all, NFL players are payed on a per game check level. This is made up of each team’s revenues, shared revenues from teams and shared television revenue. This is a hard cap and you CANNOT go over it! This is why 6 years ago, San Francisco actually played a season with three open roster spots, and they did not have the cap room to keep a full team. In this way the NFL assures that each team can spend the same amount of money and therefore level the playing field. Larger market teams such as New York may bring in much more revenue than a Cleveland say, but because of the revenue sharing and the salary cap, they can only spend $109 period. You actually have to have good football people in place to evaluate players, not just buy a good team (Are you listening Commish?). That’s why any team can beat any other team on a given day in the NFL – the talent gap is based on how well you evaluate players, not how much you can pay!

Ok, so what counts? No, the $150 per Diem the players get for food on the road does not count, just salaries and signing bonuses (and incentives reached!). Let’s take an example and keep it simple. Player X signs a three-year deal. $6 million in salary plus a $3 million signing bonus. Each year HE IS ON THE ROSTER the team counts $2 million of his salary against the cap, the signing bonus is pro-rated over the life of the deal, so another $1 million per year. So Player X costs the team $3 million per year against the cap. Now here comes the tricky part. If Player X does not make the team or is traded, here is the effect. The entire remaining portion of the signing bonus accelerates to that year’s cap. E.g., Player X is cut or traded after year one, while the remaining $2 million in salary WILL NOT count against the cap, his remaining $2 million in signing bonus will. Now that means the team now has $2 million of dead money in the cap. Money that counts against the cap cannot be spent, and that player is no longer on the roster. The reason for this is signing bonus money is guaranteed money, the salary is not. Unlike in baseball where ALL is guaranteed. Now then the caveat is players signed before the old collective bargaining agreement, (1997, I believe), their signing bonus would remain pro-rated. So Player X would still count against his team’s cap for the three years at $1 million per year. ALSO, you cannot restructure your contract to defer more than 25 percent. So, Drew Bledsoe can restructure all he wants, but will always have a high number because he is not allowed, by rule, to take that big of a salary cut. Reached incentives count as well – those are tallied at the end of the season. Bottom line, you have to MAKE THE TEAM to get your salary, the rest is up to your agent.

Now all of this has to be kept in mind during the season. As soon as a player is cut, his signing bonus would accelerate, do you have to cut another player to stay under the cap? It gets very complicated!!! The worst case scenario is not having the money to keep a full roster; money that is tied up in players that are no longer with the team.

Now for obvious reasons, players usually want as large a signing bonus as possible. THAT is guaranteed money and even though it is pro-rated over the life of the contract, the player gets all that money upon signing (hence the term signing bonus). This is where teams get creative. One of the newer and more creative solutions is a stepped or tiered bonus. Let’s take Player X. If the team can afford it, they might give him a stepped plan where he gets a $2 million bonus for the first two years, and if he is on the team for year three, another $2 million and extend the contract for another year. The advantage: the first $2 million is spread out over the three-year contract, and if the team sets up an option for another year, he gets another 2 at the end of the third year and most likely a one-year extension. Now Player X has a lower cap number for three years and the potential for a four-year contract coupled with another $2 million. Yes, teams have very good accountants for this! Oh, and by the way, in a league where coaching can be argued to have the LARGEST effect on a team than any other of the major sports, COACHES SALARIES DO NOT COUNT AGAINST THE CAP! Hmmm, I know where I would invest alot of my money as an owner…

Now then for all you business people, this has NOTHING to do with cash flow!!! This is just how the league recognizes the salary and bonus. While salary is paid on a per game check level, there can be any type of arrangement desired for actual payout of bonus. Players with HUGE bonuses, like Peyton Manning, probably have deferred payment plan over years to help the team on a cash flow basis and guarantee money for them for a period of years into the future, even if they are not on the team. Confused yet? Don’t worry – so am I, and half the team in the NFL! Since the salary cap is based on a division of gross revenues, it changes every year. THIS is why the television contract always makes the news when a new one is signed. It is the main revenue driver for the salary cap. Split $1 billion (yes, with a b) 32 ways and you have a start for the cap. The numbers are numbing. Try doing payroll in the NFL, with revenues coming from 32 teams, tracking them and checking for accuracy. Essentially all thirty teams pay the salaries of NFL employees. So then is it a business, a sport, or entertainment? Once again the answer is YES. The next time you read about your favorite player getting a new contract, run the numbers and see what it really means. What is he really going to get paid? Is it an 8-year deal for a 36-year old player? Sounds to me like a way to spread bonus money out since he probably won’t play that long, so there will not be 8 years of salary. Yes, if he retires the bonus remains pro-rated.

Now you also know why when the Falcons talk of going after Vick’s signing bonus, it really doesn’t mean anything in terms of the cap, but does in terms of cash flow. By cutting Vick, if they cut Vick, his entire $22 MM signing bonus, minus three years, will ALL count towards this years cap. That’s why they deactivated him, they will cut him eventually, but will wait until there is an NFL ruling or until after the season so they ca prorate it for one more year….